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| Class Summary | |
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| AbstractTileFactory | |
| EmptyTileFactory | A null implementation of TileFactory. |
| Tile | The Tile class represents a particular square image piece of the world bitmap at a particular zoom level. |
| TileCache | This class implements a very basic cache that stores a given number of map tiles at most. |
| TileFactory | A class that can produce tiles and convert coordinates to pixels |
| TileFactoryInfo | A TileFactoryInfo encapsulates all information specific to a map server. |
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